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Apple's Upcoming AR/VR Headset to Feature Three Displays

Apple's mixed reality headset that's set to launch in 2022 will be equipped with three displays, according to a research report shared today by display analyst Ross Young.

apple mixed reality headset mockup feature orange
The display configuration will include two micro OLED displays along with one AMOLED panel, with Sony set to supply the micro OLED displays that Apple will use. The micro OLED displays will be the main displays for the headset, but it's not yet known just what the AMOLED display will be used for.

Modern VR headsets don't use AMOLED technology because the pixel density is too low, so it's possible that Apple is going to add it for low-resolution peripheral vision.

Sony recently showed off a 4K display with 4000 pixels per inch designed for use with VR headsets, and the report suggests that it's possible Sony developed this display specifically for Apple. If Apple is indeed using this Sony technology, an assumed array of 4000 x 4000 pixels indicates the display for the headset will measure in at 1.4 inches diagonally.

This kind of advanced display configuration will come at a "high price," and Young suggests that the headset will cost several thousand dollars, which is in line with previous reports that have indicated a price of around $3,000.

The first iteration of the AR/VR headset from Apple will likely be targeted at professionals and developers and will be used to expand Apple's AR/VR ecosystem. Current rumors suggest the headset could perhaps see an introduction at this year's Worldwide Developers Conference and a debut later in the year, but it is not yet clear if it will be ready in time.

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Top Rated Comments

macsplusmacs Avatar
55 months ago
Customer #1?



Excellent! One for each eye.
Score: 32 Votes (Like | Disagree)
tubular Avatar
55 months ago

Apple's mixed reality headset that's set to launch in 2022 will be equipped with three displays
Excellent! One for each eye.
Score: 10 Votes (Like | Disagree)
55 months ago
The third screen will be on the outside. Imagine animoji eyes that move when your eyes move and blink when you blink. It allows for interactivity with other people in a way that doesn't exist with VR today. Which is also why it doesn't need to be very high res.

It also lets other people know that they can see you and are present when in AR mode rather than lost in another world in VR.
Score: 7 Votes (Like | Disagree)
MisterMxyzptlk Avatar
55 months ago
Already there Apple!



Attachment Image
Score: 6 Votes (Like | Disagree)
Spanky Deluxe Avatar
55 months ago

"foveated display system."

Can someone explain this term please?

https://9to5mac.com/2022/01/04/report-apples-upcoming-ar-vr-headset-will-feature-innovative-three-display-configuration/


Wider views? but how with one AMOLED?
The AMOLED could be a ring type display. Displays don’t have to be rectangles anymore. Foveated rendering means drawing more detail in the part you’re looking at. You only see high detail in a very narrow view. When you’re reading this message, for example, you pretty much only see the individual words you are reading at ‘full resolution’. The rest of the words are seen by your eye in a much more blurry way. Your brain fills it in though so that you think you see more.
Score: 6 Votes (Like | Disagree)
metapunk2077fail Avatar
55 months ago
One of the displays is a rear view display so you can see that you're not going to fall over the chair behind you, break your back and end up on TikTok as another hashtag VRfails.
Score: 6 Votes (Like | Disagree)
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