In-App Purchase Vulnerability to Be Fixed in iOS 6; Apple Offers Best Practices to Developers

As noticed by 9to5Mac, Apple has offered developers a series of best practices to prevent the In-App Purchase vulnerability, as well as promising a full fix in iOS 6. The advisement was sent to developers in an email today.

NewImage
CNET was issued this statement by Apple:

"We recommend developers follow best practices at developer.apple.com to help ensure they are not vulnerable to fraudulent In-App purchases," Apple spokesperson Tom Neumayr told CNET. "This will also be addressed with iOS 6."

Apple issued this note to developers on the iOS Developer webpage, along with a series of suggestions to help verify that in-app purchases are legitimate:

A vulnerability has been discovered in iOS 5.1 and earlier related to validating in-app purchase receipts by connecting to the App Store server directly from an iOS device. An attacker can alter the DNS table to redirect these requests to a server controlled by the attacker. Using a certificate authority controlled by the attacker and installed on the device by the user, the attacker can issue a SSL certificate that fraudulently identifies the attacker’s server as an App Store server. When this fraudulent server is asked to validate an invalid receipt, it responds as if the receipt were valid.

News of the in-app purchase hack broke a week ago, and Apple has made several attempts to prevent users using the hack. It allows users to avoid paying for in-app purchases by using a third-party server as a "man-in-the-middle" attack. Apple now includes the UDID identifier in in-app purchase receipts in an attempt to increase the security of purchases.

Popular Stories

iOS 26

6 New Things Your iPhone Can Do in iOS 26.1

Wednesday October 29, 2025 4:22 am PDT by
Apple is about to drop iOS 26.1, the first major point release since iOS 26 was rolled out in September, and there are at least six notable changes and improvements to look forward to. We've rounded them up below. Apple has already provided developers and public beta testers with the release candidate version of iOS 26.1, which means Apple will likely roll out the update to all compatible...
ios 26 1 slide to stop

iOS 26.1 Brings Back 2007 Feature in New Way

Friday October 31, 2025 1:40 pm PDT by
The upcoming iOS 26.1 update includes a small but helpful change for iPhones, and it could prevent you from running late to something important. Specifically, when an alarm goes off in the Clock app, there is a new "slide to stop" control on the screen for turning off the alarm. On previous iOS 26 versions, there is simply a large "stop" button, which could be accidentally tapped. The new ...
M5 MacBook Pro

Waiting for New Macs? Apple Just Shared Bad News

Friday October 31, 2025 7:32 am PDT by
Apple has just given a strong indication that it will not be releasing any additional new Macs for the remainder of the year. Apple's CFO Kevan Parekh dropped the hint during the company's earnings call on Thursday:On Mac, keep in mind, we expect to face a very difficult compare against the M4 MacBook Pro, Mac mini, and iMac launches in the year-ago quarter.Parekh essentially gave a heads up ...
iOS 26

iOS 26.1 Coming Soon: New Features for Your iPhone and Release Date

Monday October 27, 2025 7:55 am PDT by
The upcoming iOS 26.1 update includes a handful of new features and changes for iPhones, including a toggle for changing the appearance of the Liquid Glass design, "slide to stop" for alarms in the Clock app, and more. Below, we outline key details about iOS 26.1. Release Date Given that Apple has yet to seed an iOS 26.1 Release Candidate, which is typically the final beta version, the...
iPhone 17 Pro Cosmic Orange

8 Reasons to Wait for Next Year's iPhone 18 Pro

Thursday October 30, 2025 4:42 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max. One thing worth...
maxresdefault

Apple TV 4K Could Still Launch Before 2025 Ends: All the Rumored Features

Monday October 27, 2025 4:51 pm PDT by
Apple is designing an updated version of the Apple TV 4K, and rumors suggest that it could come out sometime in the next couple of months. We're not expecting a major overhaul with design changes, but even a simple chip upgrade will bring major improvements to Apple's set-top box. Subscribe to the MacRumors YouTube channel for more videos. We've rounded up all the latest Apple TV rumors. ...
ipad mini 7 feature blue

OLED iPad Mini: Release Date, Pricing, and What to Expect

Wednesday October 29, 2025 7:13 am PDT by
Rumors are stoking excitement for the next-generation iPad mini that Apple is reportedly close to launching. So what should we expect from the successor to the iPad mini 7 that Apple released over a year ago? Read on to find out. Processor and Performance Apple is working on a next-generation version of the iPad mini (codename J510/J511) that features the A19 Pro chip, according to...
Coffee Burgundy and Purple iPhone 18 Pro Mock 1

Leaker Outlines Potential New Colors for iPhone 18 Pro

Friday October 31, 2025 8:28 am PDT by
Apple's iPhone 18 Pro models could be available in new rich and warm color option, according to a known leaker. The Weibo user known as "Instant Digital" today suggested that next-year's iPhone 18 Pro models will be available in at least one of the following color options: Coffee, purple, and burgundy. The iPhone XR, iPhone 11, iPhone 12, iPhone 14, and iPhone 14 Pro were all available in ...
apple tv hd

Apple Launched Its Big New Vision for TV 10 Years Ago Today

Thursday October 30, 2025 8:58 am PDT by
Apple launched the Apple TV HD, the Siri Remote, tvOS, and their accompanying App Store a decade ago today, marking a major overhaul of the device. The new vision for the Apple TV was unveiled on September 9, 2015 during Apple's "Hey Siri" event in San Francisco, where CEO Tim Cook introduced the device with the statement, "The future of TV is apps." The announcement represented a major...

Top Rated Comments

ideal.dreams Avatar
173 months ago
I'm so-so on this. I can understand paying in-app for an application you initially downloaded for free, but if you've already paid for an app, why should you have to pay MORE to gain enhancements? I'm all for supporting the developers, believe me, I know that they work hard and it's a steady income for most, but I'm not going to find myself paying additional money for something in an app that I've already paid for to get more from the app.
Score: 6 Votes (Like | Disagree)
WardC Avatar
173 months ago
Apple needs to step in and make in-app purchases illegal altogether...all that stuff is just a ploy and gimmick to make developer's more money. If I am paying for an application, I don't want "half-ass" functionality which requires 10-100x what I paid for the app to get to use all the features. That is just ridiculous!

The way I basically see it, is the in-app purchases (especially games) feed on a user's craving for "more" out of the game. When a user realizes they cannot advance in a game or achieve a goal in the game without the in-app purchase, they will tap a button and charge a fee to their Apple Store account. A few of these "taps" and the user feels comfortable using this feature....and before you know it, they have tacked on $200 in fees for a $2.99 or FREE game download originally. The whole thing feeds on an addictive-nature to get you "hooked" on using the in-app purchases with the game....and it's making developer's bookoos of money. Now that a hacker has circumvented this, devs are crying about it, but the truth of the matter is in-app purchases are an evil, luring, deceptive, scheming beast altogether to sucker the public into forking over their wallets!!!

And that, my friends, is the reason I refuse to download and use apps and games with the in-app purchase feature. It's a gimmick made by *greedy greedy* developer types, and I am not buying into any of that junk, at all. Just not worth it.
Score: 5 Votes (Like | Disagree)
jeckels Avatar
173 months ago
Some of the in-app purchases are just ridiculous but still doesn't mean you should cheat a developer out of money. They need to make a living too.
Score: 5 Votes (Like | Disagree)
charlituna Avatar
173 months ago
Apple needs to step in and make in-app purchases illegal altogether...all that stuff is just a ploy and gimmick to make developer's more money.

It's a free market. I have the power to choose how I develop and sell my IP. If you don't like it, don't buy it. Simple.

And not all IAP use is of this sort, some of it is for removing ads etc. And in some cases the games (which are what commonly use this ploy) are still playable although at a slower rate without playing. Or like Temple Run let you earn in game coins to buy the enhancements
Score: 4 Votes (Like | Disagree)
MrClam Avatar
173 months ago
What i find interesting is that when pirates normally try to justify their actions - they usually use the high price of software as an excuse, and that if prices were cheaper.. They'd stop doing it.

If you're enjoying a developers hard work and not paying for it - then you are stealing that developers time. It'd be akin to going to a barbers - getting a haircut and not paying for it... You've not stolen anything physical from him, but you have stolen his time from him - he gave you a service, you didn't pay.

You can try to justify that however you like, but that barber gave you a service you didnt pay for, and as such you have just stolen from him. Same goes for software development - people spend their time to make something for you to enjoy - if you benefit from it and havent paid for it, that is theft. Pure and simple.

If you worked for your boss for a month, only for him to refuse to pay you at the end of that.. And just laughed it off as "piracy" - how would that make you feel? He's got the benefit of your work but refused to pay you for it.

I put a LOT of time and effort into my software - if i cant put food on the table because people are ripping my work off... then i'll stop doing it.. If everyone did that - then you'd have nothing left to pirate.

I guess that's just the way the self-entitled nature of todays kids are...
Score: 4 Votes (Like | Disagree)
nagromme Avatar
173 months ago
I'm so-so on this. I can understand paying in-app for an application you initially downloaded for free, but if you've already paid for an app, why should you have to pay MORE to gain enhancements? I'm all for supporting the developers, believe me, I know that they work hard and it's a steady income for most, but I'm not going to find myself paying additional money for something in an app that I've already paid for to get more from the app.
How will I pay for making new levels for my game (no, I don’t really have one—right now) if you think all additions should be made free?

Never buy a game that isn’t worth the price you paid, “right out of the box"; reviews will help, and if you get ripped off I fee your pain.

And if the game IS worth what you paid, then there’s no need to get any more value, for free, out of the programmer’s sweat and dreams.

Therefore, buy the add-ons if they’re worth it, skip them if they’re not, but don’t steal them.

Some companies charge absurd prices for their games. Some do that for their IAP. Skip those companies, rather than spreading hacks that hurt everyone.


Apple needs to step in and make in-app purchases illegal altogether...all that stuff is just a ploy and gimmick to make developer's more money. If I am paying for an application, I don't want "half-ass" functionality which requires 10-100x what I paid for the app to get to use all the features. That is just ridiculous!

The way I basically see it, is the in-app purchases (especially games) feed on a user's craving for "more" out of the game. When a user realizes they cannot advance in a game or achieve a goal in the game without the in-app purchase, they will tap a button and charge a fee to their Apple Store account. A few of these "taps" and the user feels comfortable using this feature....and before you know it, they have tacked on $200 in fees for a $2.99 or FREE game download originally. The whole thing feeds on an addictive-nature to get you "hooked" on using the in-app purchases with the game....and it's making developer's bookoos of money. Now that a hacker has circumvented this, devs are crying about it, but the truth of the matter is in-app purchases are an evil, luring, deceptive, scheming beast altogether to sucker the public into forking over their wallets!!!

And that, my friends, is the reason I refuse to download and use apps and games with the in-app purchase feature. It's a gimmick made by *greedy greedy* developer types, and I am not buying into any of that junk, at all. Just not worth it.
You’re making the mistake of assuming that ALL IAP works the same and is a rip-off. It’s not.

And how do you know whether a developer is greedy or not? Maybe they should include all 500 levels in the original $1 game, say, and not just 200. But do we know what it cost him to develop that app and those levels? Do we know what his rent, food and health care cost? Are we asking him to give us more for free than we’d be willing to in his shoes?

I think it’s fair for a developer to set any kind of business model they want, as long as they’re honest about what it is. You can then skip those games that aren’t worth it to you.
Score: 4 Votes (Like | Disagree)