Last week Overhaul Games announced that Baldur's Gate: Enhanced Edition would be making its way to the iPad later this summer. Baldur's Gate: Enhanced Edition is a recently announced remake of the original 1998 game and Tales of the Sword Coast expansion pack. The original game was well received and sold over two million copies worldwide.
The company has now announced that the game will also be available for the Mac in summer 2012 in the Mac App Store.
Baldur’s Gate: Enhanced Edition™ runs on an upgraded and improved version of the Infinity Engine. It includes the entire Baldur’s Gate adventure, the Tales of the Sword Coast expansion pack, and never before seen content including a new adventure and a new party member.
The company reports that there will be a variety of Mac OS X specific features "including widescreen and iCloud support".
Wednesday October 29, 2025 4:22 am PDT by Tim Hardwick
Apple is about to drop iOS 26.1, the first major point release since iOS 26 was rolled out in September, and there are at least six notable changes and improvements to look forward to. We've rounded them up below.
Apple has already provided developers and public beta testers with the release candidate version of iOS 26.1, which means Apple will likely roll out the update to all compatible...
Friday October 31, 2025 1:40 pm PDT by Joe Rossignol
The upcoming iOS 26.1 update includes a small but helpful change for iPhones, and it could prevent you from running late to something important.
Specifically, when an alarm goes off in the Clock app, there is a new "slide to stop" control on the screen for turning off the alarm. On previous iOS 26 versions, there is simply a large "stop" button, which could be accidentally tapped.
The new ...
Monday October 27, 2025 7:55 am PDT by Joe Rossignol
The upcoming iOS 26.1 update includes a handful of new features and changes for iPhones, including a toggle for changing the appearance of the Liquid Glass design, "slide to stop" for alarms in the Clock app, and more.
Below, we outline key details about iOS 26.1.
Release Date
Given that Apple has yet to seed an iOS 26.1 Release Candidate, which is typically the final beta version, the...
Friday October 31, 2025 7:32 am PDT by Joe Rossignol
Apple has just given a strong indication that it will not be releasing any additional new Macs for the remainder of the year.
Apple's CFO Kevan Parekh dropped the hint during the company's earnings call on Thursday:On Mac, keep in mind, we expect to face a very difficult compare against the M4 MacBook Pro, Mac mini, and iMac launches in the year-ago quarter.Parekh essentially gave a heads up ...
Thursday October 30, 2025 4:42 am PDT by Tim Hardwick
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max.
One thing worth...
Monday October 27, 2025 4:51 pm PDT by Juli Clover
Apple is designing an updated version of the Apple TV 4K, and rumors suggest that it could come out sometime in the next couple of months. We're not expecting a major overhaul with design changes, but even a simple chip upgrade will bring major improvements to Apple's set-top box.
Subscribe to the MacRumors YouTube channel for more videos.
We've rounded up all the latest Apple TV rumors.
...
Wednesday October 29, 2025 7:13 am PDT by Tim Hardwick
Rumors are stoking excitement for the next-generation iPad mini that Apple is reportedly close to launching. So what should we expect from the successor to the iPad mini 7 that Apple released over a year ago? Read on to find out.
Processor and Performance
Apple is working on a next-generation version of the iPad mini (codename J510/J511) that features the A19 Pro chip, according to...
Tuesday October 28, 2025 1:07 pm PDT by Juli Clover
Apple today provided developers and public beta testers with the release candidate versions of upcoming iOS 26.1, iPadOS 26.1, macOS Tahoe 26.1, tvOS 26.1, watchOS 26.1, and visionOS 26.1 updates for testing purposes. The RCs betas come a week after Apple released the fourth betas.
The new betas can be downloaded from the Settings app on a compatible device by going to General > Software...
Apple launched the Apple TV HD, the Siri Remote, tvOS, and their accompanying App Store a decade ago today, marking a major overhaul of the device.
The new vision for the Apple TV was unveiled on September 9, 2015 during Apple's "Hey Siri" event in San Francisco, where CEO Tim Cook introduced the device with the statement, "The future of TV is apps." The announcement represented a major...
I particularly like the iCloud support. In my opinion not enough cross platform Mac/iOS game developers are utilizing iCloud in their games. It would be great to keep save files synced between devices.
I was the singular customer service guy at Interplay when Baldurs Gate was released. That's right. They had ONE person as C.S. rep for the entire company (not including tech-support obviously. I moved into one of those spots later). If anyone remembers, the game was initially released on 5 CD's (or was it 6?) before it was released on DVD as DVD wasn't the norm yet. Well, there was an error in laying the artwork down on one of the discs. They placed it off-center causing it to wobble when it spun, making a horribly loud noise and in some cases shattering the disc or breaking the drive. About 20% of the people had this issue. Needless to say, it made my life a nightmare.
This is awesome, but for reasons other than the obvious.
Developers of all shapes, sizes, colors and platforms are rushing to develop for the iOS, which as we all know is a subset of Mac OS X libraries (and some of its own, etc). But it's essentially Mac OS X.
That means these developers are gaining the skillets and the tools to also deploy Mac OS X software. They aren't going to be using any proprietary Windows tech such as DirectX, to get things running on iOS, which means it's simple to get their product running on the Mac...
But then poses the more interesting and perhaps surprising question for some: "Should we bother porting this to Windows now?" My belief is the answer will be "no" more frequently as time goes on.
It only took them 14 years to port this game to the Mac. Oh, the excitement.
Anyway. It was a great game.
They already did port it years back through MacPlay, I just dug out the disks and blew the dust off them.
As far as I remember they worked ok under classic, but were very unstable on my (then) system under OSX, so I never completed it.
Not sure if I want to go back to the bad old days of spending hours in the dark into the early hours in front of my Mac..., I have been 'clean' for years now! :)