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'The Last Campfire' Comes to Apple Arcade

New adventure game "The Last Campfire" has arrived on Apple Arcade. The title comes from Hello Games, creators of "No Man's Sky," and tells the story of "a lost ember trapped in a puzzling place, searching for meaning and a way home."

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The game follows the journey through wilderness "filled with lost folk, strange creatures, and mysterious ruins," in the hope of lighting the last campfire. The "storybook world" setting of the game allows for the exploration of unique, atmospheric environments and unusual characters.

The story is said to be "intimate and beautiful," with the creative team aiming to make "an artistically focused single-player adventure game."

The Last Campfire was first announced in December 2018, and is now launching on PC, PS4, Nintendo Switch, and Xbox One, in addition to ‌Apple Arcade‌.

This month has seen ‌Apple Arcade‌ gain several new titles, including "Samurai Jack: Battle Through Time," "Next Stop Nowhere," and "Game of Thrones: A Tale of Crows."

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Top Rated Comments

4jasontv Avatar
73 months ago

It’s great for children that there are no adverts.
It's great for everyone that there are no adverts.
Score: 9 Votes (Like | Disagree)
4jasontv Avatar
73 months ago

To all of the above posters...this game is also released today on PC and Consoles.
FYI. This is another game that Epic paid to not be released on Steam.

It's all about consumer choice. Remember?
Score: 5 Votes (Like | Disagree)
73 months ago
Oh Apple.

It’s like they’re run by people who are over the hill with their best days behind them.

the hardware is good.
Mac OS is mostly good.
Apple Music is average since they webified it.

everyting else is bland.
Score: 5 Votes (Like | Disagree)
timsutcliffe Avatar
73 months ago
Some pretty nice games, especially for the kids.
It’s great for children that there are no adverts.
Score: 4 Votes (Like | Disagree)
canesalato Avatar
73 months ago

But Epic's whole thing is customer choice and then they sign these exclusive deals that tie games to one store. On top of that Epic doesn't allow all games on their store, which means that you can't launch on Epic unless Epic agrees. So in addition to them forcing timed exclusives if they think your game is good they have repeatedly forced developers to delay competing store launches even after customers have paid for the game on that platform.

Maybe exclusives are good. Maybe not. But Epic isn't doing themselves any favors by screaming that about customer choice and than locking games behind their ironically insecure and incomplete launcher.
I think Epic's point is developers choice, more than costumers.
Nobody allow ALL available games on their store. I think it would be crazy to accept everything and potentially dangerous for both users and store owners...every store provides a curated experience, to some extent.

The point is, because a PC is an open platform, if you hate Epic, you can publish your game on Steam, or on the Microsoft Store, or even your own website.

Costumers also have more choice as most games can be found on several stores. If not immediately, after waiting some months or a year.

On iOS you simply cannot publish a game, or an app, independently.
This is not just just a 30% issue.

Imagine I intended to publish a game, or an App, criticizing China, even mildly. This game will never be published on the App Store, because Apple has business interests in China. And this is ok and understandable.
However, in this case, because the App Store is the one and only way to get software on an iOS device, as a developer, I am encouraged to avoid sensitive topics and taking risk, because if I am out...I am out. For good.

On a PC, if Epic wants me out, I can try to publish on Steam. In the worst case I can publish on my own website. There is always an alternative.

@ bayelrey80 ('https://forums.macrumors.com/posts/28823694/reactions') : please put a thumb down here too :p
Score: 3 Votes (Like | Disagree)
canesalato Avatar
73 months ago

Another game that Epic paid to not launch on Steam... for customer choice.
Oh, I see what you mean (it launched one year later on Steam).
From my point of view, exclusives (temporary in this case) are a good thing. They allow game developers to get good deals and, sometimes, some additional safety, in case sales end up being not as good as expected. This is especially important for more experimental titles. In any case, it's their (developers) choice.

As opposed to having only one store where you adapt or...get removed from the store and then you are out of the platform.
And I say this as a Steam user.

ps: Apple does the same with games on the Arcade, they are exclusive on mobile. I see nothing wrong with that.

@ bayelrey80 ('https://forums.macrumors.com/posts/28823694/reactions') : please put a thumb down here too :p
Score: 3 Votes (Like | Disagree)
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