Oculus Rift Development on OS X 'Paused' to Focus on Strong Windows Launch
Following the acquisition of Oculus by Facebook last year, not much news came out regarding the virtual reality headset's availability to its non-developer fanbase. Recently, however, Oculus confirmed the Rift will be up for pre-order later this year, with the first units shipping sometime in the first quarter of 2016.

A glimpse inside the consumer model of the Oculus Rift
Atman Binstock, Chief Architect at Oculus and technical director of the Rift, today
wrote a blog post on the company's website providing more details on the exact rig configuration PC players can expect to need when playing games on the Rift. Towards the end of the blog, Binstock also notes that development for the Rift on both Mac and Linux has "paused" to deliver as strong a launch as possible on the headset's sole platform - Windows.
"Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows. We want to get back to development for OS X and Linux but we don’t have a timeline."
The Rift has had a long and bumpy road ever since it was introduced in 2012 with a developer kit version being sold both on the company's website and as a $300 reward tier on its widely known Kickstarter campaign. Ever since, the Rift has shown up at numerous gaming conventions and electronics shows, but not until this year was any sort of hint given concerning when a mass-marketed consumer version would finally be available.
Although the lengthy development process for the Oculus Rift is more than understandable - the consumer version plans to have improved head tracking, a wireless headset, and even integrated audio - today's news of a delayed launch on Mac and Linux will undoubtedly be disappointing for many fans. For those interested in seeing what sort of system requirements the virtual reality headset will require on Windows PC's, check out Binstock's full blog post
here.
Popular Stories
We are still waiting for the iOS 26.3 Release Candidate to come out, so the first iOS 26.4 beta is likely still at least a week or two away. Following beta testing, iOS 26.4 will likely be released to the general public in March or April.
Below, we have recapped known or rumored iOS 26.3 and iOS 26.4 features so far.
iOS 26.3
iPhone to Android Transfer Tool
iOS 26.3 makes it easier...
Last year, Apple launched CarPlay Ultra, the long-awaited next-generation version of its CarPlay software system for vehicles. Nearly nine months later, CarPlay Ultra is still limited to Aston Martin's latest luxury vehicles, but that should change fairly soon.
In May 2025, Apple said many other vehicle brands planned to offer CarPlay Ultra, including Hyundai, Kia, and Genesis.
In his Powe...
The calendar has turned to February, and a new report indicates that Apple's next product launch is "imminent," in the form of new MacBook Pro models.
"All signs point to an imminent launch of next-generation MacBook Pros that retain the current form factor but deliver faster chips," Bloomberg's Mark Gurman said on Sunday. "I'm told the new models — code-named J714 and J716 — are slated...
Apple is planning to launch new MacBook Pro models with M5 Pro and M5 Max chips alongside macOS 26.3, according to Bloomberg's Mark Gurman.
"Apple's faster MacBook Pros are planned for the macOS 26.3 release cycle," wrote Gurman, in his Power On newsletter today.
"I'm told the new models — code-named J714 and J716 — are slated for the macOS 26.3 software cycle, which runs from...
In 2022, Apple introduced a new Apple Home architecture that is "more reliable and efficient," and the deadline to upgrade and avoid issues is fast approaching.
In an email this week, Apple gave customers a final reminder to upgrade their Home app by February 10, 2026. Apple says users who do not upgrade may experience issues with accessories and automations, or lose access to their smart...