Apple today released Swift Playgrounds 4, an update to the Swift Playgrounds app that's been in the works for some time. The newest version of the app allows iPhone and iPad apps to be created directly on an iPad without the need for a Mac.
Swift Playgrounds 4 includes App Store Connect integration for uploading a finished app to the App Store, plus there is an App Preview feature that shows live updates as you make changes. Apple's release notes for the update are below:
Swift Playgrounds 4.0 features: - Build iPhone and iPad apps with SwiftUI right on your iPad (requires iPadOS 15.2 or later) - App Store Connect integration lets you upload your finished app to the App Store - App Preview shows live updates as you make changes to your app - Full-screen preview lets you see your app edge-to-edge - Smart, inline code suggestions help you write code quickly and accurately - App Projects make it easy to move projects to Xcode and back - Project-wide search finds results across multiple files - Snippets Library provides hundreds of SwiftUI controls, symbols, and colors - Swift Package support lets you include publicly-available code to enhance your apps
Designing and uploading an app on the iPad requires the iPadOS 15.2 update that was released earlier this week. Swift Playgrounds can be downloaded from the App Store for free. [Direct Link]
Friday December 12, 2025 10:56 am PST by Joe Rossignol
Macworld's Filipe Espósito today revealed a handful of features that Apple is allegedly planning for iOS 26.4, iOS 27, and even iOS 28.
The report said the features are referenced within the code for a leaked internal build of iOS 26 that is not meant to be seen by the public. However, it appears that Espósito and/or his sources managed to gain access to it, providing us with a sneak peek...
Monday December 15, 2025 2:05 pm PST by Juli Clover
Last week, details about unreleased Apple devices and future iOS features were shared by Macworld. This week, we learned where the information came from, plus we have more findings from the leak.
As it turns out, an Apple prototype device running an early build of iOS 26 was sold, and the person who bought it shared the software. The OS has a version number of 23A5234w, and the first...
The first foldable iPhone will feature a series of design and hardware firsts for Apple, according to details shared by the Weibo leaker known as Digital Chat Station.
According to a new post, via machine translation, Apple is developing what the leaker describes as a "wide foldable" device, a term used to refer to a horizontally oriented, book-style foldable with a large internal display....
Friday December 12, 2025 10:10 am PST by Juli Clover
Apple today released iOS 26.2, the second major update to the iOS 26 operating system that came out in September, iOS 26.2 comes a little over a month after iOS 26.1 launched. iOS 26.2 is compatible with the iPhone 11 series and later, as well as the second-generation iPhone SE.
The new software can be downloaded on eligible iPhones over-the-air by going to Settings >...
Monday December 15, 2025 3:05 pm PST by Juli Clover
Software from an iPhone prototype running an early build of iOS 26 leaked last week, giving us a glimpse at future Apple devices and iOS features. We recapped device codenames in our prior article, and now we have a list of some of the most notable feature flags that were found in the software code.
In some cases, it's obvious what the feature flags are referring to, while some are more...
Thursday December 11, 2025 8:49 am PST by Joe Rossignol
Apple seeded the second iOS 26.2 Release Candidate to developers earlier this week, meaning the update will be released to the general public very soon.
Apple confirmed iOS 26.2 would be released in December, but it did not provide a specific date. We expect the update to be released by early next week.
iOS 26.2 includes a handful of new features and changes on the iPhone, such as a new...
Friday December 12, 2025 10:08 am PST by Juli Clover
Apple today released macOS Tahoe 26.2, the second major update to the macOS Tahoe operating system that came out in September. macOS Tahoe 26.2 comes five weeks after Apple released macOS Tahoe 26.1.
Mac users can download the macOS Tahoe update by using the Software Update section of System Settings.
macOS Tahoe 26.2 includes Edge Light, a feature that illuminates your face with soft...
Thursday December 11, 2025 11:28 am PST by Juli Clover
Apple today released new firmware designed for the AirPods Pro 3 and the prior-generation AirPods Pro 2. The AirPods Pro 3 firmware is 8B30, up from 8B25, while the AirPods Pro 2 firmware is 8B28, up from 8B21.
There's no word on what's include in the updated firmware, but the AirPods Pro 2 and AirPods Pro 3 are getting expanded support for Live Translation in the European Union in iOS...
this is amazing. also raises a good question: if something has the tools, environment,means to create apps from scratch, does it finally qualify as a computer?
Nah, expect those people to move the goalposts again.
this is amazing. also raises a good question: if something has the tools, environment,means to create apps from scratch, does it finally qualify as a computer?
this is amazing. also raises a good question: if something has the tools, environment,means to create apps from scratch, does it finally qualify as a computer?
computer: an electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program.
this is amazing. also raises a good question: if something has the tools, environment,means to create apps from scratch, does it finally qualify as a computer?
I'd rather use Mac OS or some other desktop OS that isn't in a walled garden which will restrict the use of 3rd party development tools. The experience will be far better - having multiple applications being shown at once, more RAM, no walled garden.
If you are developing something basic, then an iPad will work for you, but much more, iPad will feel like a crippled / poor experience.
This is for XCode only. Developers use more IDEs than just XCode, outside of the Apple World, and XCode makes for a pretty poor IDE, if you need to use something other than Swift / ObjectiveC.
Exactly, also the elephant in the room: ergonomics, but I'm sure there's plenty of devs dying to develop 6hrs per day fingering a tablet with "real" multitasking.
You do know iPads support keyboard and mouse, right?