Late last month, Apple launched a new "Free App of the Week" promotion on the App Store, featuring a single app on each of the iPhone and iPad platforms and offering the normally-paid titles for free. Apple's digital content stores have of course offered free apps for years, but the new promotion seeks to bring greater visibility to content being temporarily discounted from paid to free.
In another sign that Apple may be looking to increase exposure for free content, the company earlier this week registered two new domains: freeonappstore.com and freeonibookstore.com. There is currently no content located at either of the sites, but it seems that Apple may be interested in either creating specific websites featuring free content or using them as redirects to point to existing features.
The two domains were registered the day after Apple's Worldwide Developers Conference keynote, but they do not appear to have any direct relationship to announcements made during the event. Consequently, Apple's intentions for the domains remains unknown.
Outside of the digital stores themselves, Apple has a number of other venues for promoting free and discounted content, including a partnership with Starbucks for free "Pick of the Week" offerings such as apps and book samples. The current Free App of the Week promotion also began as a Facebook promotion on Apple's App Store page, but has since migrated directly into the App Store.
Friday December 12, 2025 10:56 am PST by Joe Rossignol
Macworld's Filipe Espósito today revealed a handful of features that Apple is allegedly planning for iOS 26.4, iOS 27, and even iOS 28.
The report said the features are referenced within the code for a leaked internal build of iOS 26 that is not meant to be seen by the public. However, it appears that Espósito and/or his sources managed to gain access to it, providing us with a sneak peek...
Friday December 12, 2025 10:10 am PST by Juli Clover
Apple today released iOS 26.2, the second major update to the iOS 26 operating system that came out in September, iOS 26.2 comes a little over a month after iOS 26.1 launched. iOS 26.2 is compatible with the iPhone 11 series and later, as well as the second-generation iPhone SE.
The new software can be downloaded on eligible iPhones over-the-air by going to Settings >...
The first foldable iPhone will feature a series of design and hardware firsts for Apple, according to details shared by the Weibo leaker known as Digital Chat Station.
According to a new post, via machine translation, Apple is developing what the leaker describes as a "wide foldable" device, a term used to refer to a horizontally oriented, book-style foldable with a large internal display....
Thursday December 11, 2025 8:49 am PST by Joe Rossignol
Apple seeded the second iOS 26.2 Release Candidate to developers earlier this week, meaning the update will be released to the general public very soon.
Apple confirmed iOS 26.2 would be released in December, but it did not provide a specific date. We expect the update to be released by early next week.
iOS 26.2 includes a handful of new features and changes on the iPhone, such as a new...
Friday December 12, 2025 10:08 am PST by Juli Clover
Apple today released macOS Tahoe 26.2, the second major update to the macOS Tahoe operating system that came out in September. macOS Tahoe 26.2 comes five weeks after Apple released macOS Tahoe 26.1.
Mac users can download the macOS Tahoe update by using the Software Update section of System Settings.
macOS Tahoe 26.2 includes Edge Light, a feature that illuminates your face with soft...
Thursday December 11, 2025 11:28 am PST by Juli Clover
Apple today released new firmware designed for the AirPods Pro 3 and the prior-generation AirPods Pro 2. The AirPods Pro 3 firmware is 8B30, up from 8B25, while the AirPods Pro 2 firmware is 8B28, up from 8B21.
There's no word on what's include in the updated firmware, but the AirPods Pro 2 and AirPods Pro 3 are getting expanded support for Live Translation in the European Union in iOS...
Friday December 12, 2025 10:09 am PST by Juli Clover
Apple today released iPadOS 26.2, the second major update to the iPadOS 26 operating system released in September. iPadOS 26.2 comes a month after iPadOS 26.1.
The new software can be downloaded on eligible iPads over-the-air by going to Settings > General > Software Update.
iPadOS 26.2 continues with the multitasking improvements that were added with iPadOS 26.1. You can now drag and...
Monday December 15, 2025 7:41 am PST by Joe Rossignol
Apple released the AirPods Max on December 15, 2020, meaning the over-ear headphones launched five years ago today. While the AirPods Max were updated with a USB-C port and new color options last year, followed by support for lossless audio and ultra-low latency audio this year, the headphones lack some of the features that have been introduced for newer generations of the regular AirPods and the ...
Promoting paid apps that are temporarily free helps devalue the paid apps. Such promotions are a large part of the reason for the move towards freemium and ad-supported models.
I would rather Apple promotes normally free games, and choses games that have quality, but are unknown, rather than games that are already successful.
A problem for developers is that the downloads are concentrated onto a few massive hits, while other great apps go unnoticed. Apple promotions should be widening the circle of success, not narrowing it.
They should have free trials that last for 10 full hours of usage. there is no way I would download a $10 or $20 app without trying it out first... They would sell a lot more paid apps ( to me at least:)).
I would like to add that I also hate with a passion Freemium apps.
Never heard that term before I like it.
There should be 3 types of apps.
1: Paid for apps
2: Free apps that only give you say a few levels/and or require payment to advance or do much with the product
3: Free apps
Jeez, we are even getting full paid for apps now that try and get you to buy things in-game.
It's a nasty trend that's growing and I've never experienced it before I bought an iPad.
Hope they limit it to truly free aps. i.e. no freemiums. Nothing more annoying than seeing a "free" app only to discover it's freemium.
Freemium is applied in many different ways, not all bad. I have played Jetpack Joyride for many hours, yet never felt pressurised to use in-app purchases. While some others are in your face as soon as you launch the app and have little value before paying out.
Freemium is not inherently bad, but it is applied badly far too often, giving it a bad name. Don't write off the potential because of some applications of it.
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Does anyone know what fraction of the original price (0-100%) apple pays the developers for the downloaded free copies?
Considering the developers have to pay to be on some other free app promotions (I know, it sounds daft to pay to give stuff way for free), I suspect Apple won't have to pay anything.