distimologoIn what seems like a logical result of economic pricing strategies, iPhone app developers who put their apps on sale see an average increase in revenue of 41% on the first day, and total increases of 22% after 15 days. App store analytics provider Distimo shared the findings in a new research report.

TechCrunch writes:

When a developer decides to put an application on sale, there’s a delicate balance that has to be achieved. The sale price has to be low enough to encourage more downloads, obviously, but it also needs to be low enough that it encourages enough download volume to make up for the lost revenue.

To examine what happens during when apps go on sale, Distimo examined the 100 top grossing apps in the iPhone App Atore, iPad App Store and Android Market. On the first day of the sale, the average revenue increase by +41% in the iPhone App Store, and by 15 days in, was up by +22%. On the iPad App Store, the day one effect was even greater: up +52% on day one and up +19% by day 15.

4 revenue effects of sale
All this is well and good, but not all developers see such impressive results. 44% of iPhone apps lose revenue during the sale, with 23% of devs seeing a drop in revenue of more than 20%. In general, offering a small discount from $7.99 to $6.99 doesn't increase revenue as much as a larger drop from $7.99 to $4.99.

The full report from Distimo goes into much greater detail, with additional details about average app pricing and more information about the impact of different price cuts on revenue.

Top Rated Comments

Biscuit411 Avatar
183 months ago
Also noted - When it's cold, water freezes...
Score: 8 Votes (Like | Disagree)
uknowimright Avatar
183 months ago
things sell more on sale? no way
Score: 6 Votes (Like | Disagree)
rmwebs Avatar
183 months ago
Well thats a brand new shocking statistic... :rolleyes:
Score: 4 Votes (Like | Disagree)
thewitt Avatar
183 months ago
We have dropped the price by 25% and seen nothing interesting in sales trends, then dropped the price by 50% and seen interesting numbers - for a short period of time.

The biggest problem when you play this game us the perceived value of your app.

If you launch at $4.99 and then drop to $1.99 on sale, what happens when you go back to $4.99? If your app is desirable enough, it keeps selling, but new customers may feel like they overpaid, and are not happy customers at all.

We have also released an app for a low introductory price, missing some planned features, then increased the price when the full feature set was in place. This rewarded early adopters and enabled us to get more real world feedback for the updated version.

Having special sales events - well publicized with clear end dates - can also stimulate impulse buys, but you had better understand your real costs before you sell several thousand copies of your app at a net loss.
Score: 1 Votes (Like | Disagree)
DESNOS Avatar
183 months ago
Kinda like taxes!
Score: 1 Votes (Like | Disagree)
HiRez Avatar
183 months ago
and when Amazon has a free app of the Day, that app's sale goes up 999%?

Most are crap, but some are legit ($15 office apps, Sketchbook Mobile)... and it keeps me checking it every day.

Apple should consider something similar.

If they do that, they had better NOT do what Amazon got caught doing, giving away developers' (non-free) apps for free as Free App of the Day without their permission, netting the developer $0. That's a way to lose trust with your devs really fast.
Score: 1 Votes (Like | Disagree)

Popular Stories

Aston Martin CarPlay Ultra Screen

Apple's CarPlay Ultra to Expand to These Vehicle Brands Later This Year

Sunday February 1, 2026 10:08 am PST by
Last year, Apple launched CarPlay Ultra, the long-awaited next-generation version of its CarPlay software system for vehicles. Nearly nine months later, CarPlay Ultra is still limited to Aston Martin's latest luxury vehicles, but that should change fairly soon. In May 2025, Apple said many other vehicle brands planned to offer CarPlay Ultra, including Hyundai, Kia, and Genesis. In his Powe...
Apple Logo Black

Apple's Next Launch is 'Imminent'

Sunday February 1, 2026 12:31 pm PST by
The calendar has turned to February, and a new report indicates that Apple's next product launch is "imminent," in the form of new MacBook Pro models. "All signs point to an imminent launch of next-generation MacBook Pros that retain the current form factor but deliver faster chips," Bloomberg's Mark Gurman said on Sunday. "I'm told the new models — code-named J714 and J716 — are slated...
iOS 26

iOS 26.3 and iOS 26.4 Will Add These New Features to Your iPhone

Tuesday February 3, 2026 7:47 am PST by
We are still waiting for the iOS 26.3 Release Candidate to come out, so the first iOS 26.4 beta is likely still at least a week or two away. Following beta testing, iOS 26.4 will likely be released to the general public in March or April. Below, we have recapped known or rumored iOS 26.3 and iOS 26.4 features so far. iOS 26.3 iPhone to Android Transfer Tool iOS 26.3 makes it easier...
Apple MacBook Pro M4 hero

New MacBook Pros Reportedly Launching Alongside macOS 26.3

Sunday February 1, 2026 5:42 am PST by
Apple is planning to launch new MacBook Pro models with M5 Pro and M5 Max chips alongside macOS 26.3, according to Bloomberg's Mark Gurman. "Apple's faster MacBook Pros are planned for the macOS 26.3 release cycle," wrote Gurman, in his Power On newsletter today. "I'm told the new models — code-named J714 and J716 — are slated for the macOS 26.3 software cycle, which runs from...
iOS 26 Home Feature

Apple Gives Final Warning to Home App Users

Tuesday February 3, 2026 8:55 am PST by
In 2022, Apple introduced a new Apple Home architecture that is "more reliable and efficient," and the deadline to upgrade and avoid issues is fast approaching. In an email this week, Apple gave customers a final reminder to upgrade their Home app by February 10, 2026. Apple says users who do not upgrade may experience issues with accessories and automations, or lose access to their smart...